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    Fluid is an exploration of a phenomenological approach to queer materiality during the time of COVID-19 through a fusion of digital and physical mediums addressing the questions: how does the queer body intersect the material and relate to space when traditional boundaries are in flux? What does queer safety look like when queer community is fractured? Digital and physical fashion outcomes fuse visually in the hope of finding new ways that can fully actualise the conceptual principles behind the project, ultimately broadening the potential for the dissemination of the collection.

 

In a digital space boundaries are continually transformed. Objects created here do not exist and are given form and function by the designer, the viewer, and the software, and preconceived and learned notions about the behaviour of physical materials. The garments, their models and the environments they inhabit purposefully share properties based around the colour and texture of the material and the design of the garment as a manifestation of a non-hierarchical queer materiality facilitated by a combination of Marvelous Designer, Houdini, Cinema 4D, Daz Studios and ZBrush. The animations illustrate the flow of matter; the interdependent, relational nature of phenomena, and investigate the value of a posthuman understanding of matter in which human and non-human forms reach a new ethics that denies anthropocentrism.

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